Items where contributor is "Schmid, Gian-Marco"
Jump to: Conference or Workshop Item | Working Paper Conference or Workshop ItemBrühlmann, Florian and Schmid, Gian-Marco. (2015) How to Measure the Game Experience? Analysis of the Factor Structure of Two Questionnaires. In: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. New York, pp. 1181-1186. Working PaperBrühlmann, Florian and Schmid, Gian-Marco and Mekler, Elisa D.. (2016) Online Playtesting With Crowdsourcing: Advantages and Challenges. |