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Items where contributor is "Schmid, Gian-Marco"

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Brühlmann, Florian and Schmid, Gian-Marco and Mekler, Elisa D.. (2016) Online Playtesting With Crowdsourcing: Advantages and Challenges.

Brühlmann, Florian and Schmid, Gian-Marco. (2015) How to Measure the Game Experience? Analysis of the Factor Structure of Two Questionnaires. In: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. New York, pp. 1181-1186.