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Understanding fitness app usage over time: Moving beyond the need for competence

Lerch, Vanessa R. and Steinemann, Sharon T. and Opwis, Klaus. (2018) Understanding fitness app usage over time: Moving beyond the need for competence. In: Proceedings of the 36rd Annual ACM Conference on Human Factors in Computing Systems (CHI 2018). New York, pp. 1-6.

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Official URL: https://edoc.unibas.ch/66771/

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Abstract

The purpose of this work's larger project is to investigate if users' basic psychological needs within Self-Determination Theory are satisfied through game design elements over time and if this influences user retention. It is also to be investigated if there is a specific order of satisfaction of these needs. As a preliminary work, 47 participants filled out a survey on their use of gamified fitness- and tracking apps. They were asked about their enjoyment of use, duration and satisfaction of their basic needs. Results showed that users' need for competence seemed to be satisfied in the starting phase, which was also what kept them using it. However, they would eventually quit for reasons unrelated to the apps. Directions for the upcoming diary study are outlined.
Faculties and Departments:07 Faculty of Psychology > Departement Psychologie > Society & Choice > Allgemeine Psychologie und Methodologie (Opwis)
UniBasel Contributors:Steinemann, Sharon and Opwis, Klaus
Item Type:Conference or Workshop Item, refereed
Conference or workshop item Subtype:Conference Paper
Publisher:Association for Computing Machinery (ACM)
Note:Publication type according to Uni Basel Research Database: Conference paper
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Last Modified:24 Jan 2019 11:54
Deposited On:24 Jan 2019 11:54

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